It was Tomb Raider, back in 1996, that convinced me to buy a PlayStation, which in turn rekindled my love of computers. Whilst I’m not one to take sides in the XB1/PS4/PC battle, Lara feels at home on PlayStation. I then played Rise of the Tomb Raider on PC, first with DirectX 11, then DirectX 12 and finally with a multi-monitor set-up courtesy of NVidia Surround and one of their thumping-great GTX1080 cards. I first played the sequel to 2013’s rebooted Tomb Raider on Xbox One last year, Microsoft having an exclusive on the game. It would seem that I’ve spent the whole year playing Lara Croft’s latest outing, Rise of the Tomb Raider.
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